Читать «Виртуальная библиотека Delphi» онлайн - страница 42
Unknown
ReleaseDC(Self.Handle, Canvas.Handle);
Canvas.Handle := 0;
end;
end;
procedure TForm1.WMNCPaint(var Msg : TWMNCPaint);
begin
inherited;
DrawCaptButton;
end;
procedure TForm1.WMNCActivate(var Msg : TWMNCActivate);
begin
inherited;
DrawCaptButton;
end;
procedure TForm1.WMSetText(var Msg : TWMSetText);
begin
inherited;
DrawCaptButton;
end;
procedure TForm1.WMNCHitTest(var Msg : TWMNCHitTest);
begin
inherited;
with Msg do
if PtInRect(CaptionBtn, Point(XPos - Left, YPos - Top)) then
Result := htCaptionBtn;
end;
procedure TForm1.WMNCLButtonDown(var Msg : TWMNCLButtonDown);
begin
inherited;
if (Msg.HitTest = htCaptionBtn) then
ShowMessage('You hit the button on the caption bar');
end;
procedure TForm1.FormResize(Sender: TObject);
begin
//Force a redraw of caption bar if form is resized
Perform(WM_NCACTIVATE, Word(Active), 0);
end;
end.
Преобразование текста OEM в Ansi
Эта версия работает под любым Delphi.
(Начиная с Delphi 2, это можно записать короче с использованием AnsiToOem и OemToAnsi.)
Здесь все просто.
function ConvertAnsiToOem(const S : string) : string;
{ ConvertAnsiToOem translates a string into the OEM-defined character set }
{$IFNDEF WIN32}
var
Source, Dest : array[0..255] of Char;
{$ENDIF}
begin
{$IFDEF WIN32}
SetLength(Result, Length(S));
if Length(Result) > 0 then
AnsiToOem(PChar(S), PChar(Result));
{$ELSE}
if Length(Result) > 0 then
begin
AnsiToOem(StrPCopy(Source, S), Dest);
Result := StrPas(Dest);
end;
{$ENDIF}
end; { ConvertAnsiToOem }
function ConvertOemToAnsi(const S : string) : string;
{ ConvertOemToAnsi translates a string from the OEM-defined
character set into either an ANSI or a wide-character string }
{$IFNDEF WIN32}
var
Source, Dest : array[0..255] of Char;
{$ENDIF}
begin
{$IFDEF WIN32}
SetLength(Result, Length(S));
if Length(Result) > 0 then
OemToAnsi(PChar(S), PChar(Result));
{$ELSE}
if Length(Result) > 0 then
begin
OemToAnsi(StrPCopy(Source, S), Dest);
Result := StrPas(Dest);
end;
{$ENDIF}
end; { ConvertOemToAnsi }
Состояние кнопки insert (Insert/Overwrite)
{------------------------------------------}
{ Returns the status of the Insert key. }
{------------------------------------------}
function InsertOn: Boolean;
begin
if LowOrderBitSet(GetKeyState(VK_INSERT)) then InsertOn := true